fractured peace

Fun House

"Mmmmm... Pancakes...

The group continues the fight against the Poltregeists and find the three a bit less of a foe then maybe they first anticipated. The spirits were still difficult to dispatch as they seemed to phase away just when teh party had them cornered, but with a bit of patience the team prevailed largely unscathed. Rigel made a special connection w/ one of the poltergeists when he told it all he wanted to do was release it. The poltergeist re payed Rigel’s good intentions by leading him to a hidden treasure in a cookbook “Henrie’s favorite flapjacks” amidst the myraid of books in the library.

The party also found an unexpected occupant in an antechamber of the main stacks, an incapaciated warforged by the name of Umber, books near umber suggested that he is actually a key to the magical wards that supposedly guard the creation forge that exists below the city of sharn.  After releasing Umber from the shackles that kept him in a sleep state, and befriending him The party found themselves trapped in the library. The library worked against their desire to leave, as each turn they took seemed to lead back to where they came, and no stair or corridor was in the same place twice.  After several frustrating wrong turns, a dwarven artificer appeared from behind a door and quickly led the party to safety beyond the confines of the library.  The dwarven artificer by the name of Obrack gave Shem a jade ring inscribed with a leaf, supposedly a gift from Professor Trevor and instructed them to meet Trevor's in the garden near the arboretum at once.  The party was taken aback as they exited the library as it felt as if the group had been in the library only a short time, perhaps an hour, but actually they had been there at least 6-7 hours.

Comments

For some reason paragraph 2 is all borked… Here it is again:

The party also found an unexpected occupant in an antechamber of the main stacks, an incapacitated warforged by the name of Umber, books near umber suggested that he is actually a key to the magical wards that supposedly guard the creation forge that exists below the city of Sharn. After releasing Umber from the shackles that kept him in a sleep state, and befriending him The party found themselves trapped in the library. The library worked against their desire to leave, as each turn they took seemed to lead back to where they came, and no stair or corridor was in the same place twice. After several frustrating wrong turns, a dwarven artificer appeared from behind a door and quickly led the party to safety beyond the confines of the library. The dwarven artificer by the name of Obrack gave Shem a jade ring inscribed with a leaf, supposedly a gift from Professor Trevor and instructed them to meet Trevor’s in the garden near the arboretum at once. The party was taken aback as they exited the library as it felt as if the group had been in the library only a short time, perhaps an hour, but actually they had been there at least 6-7 hours.

Fun House
JaredMecham

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